Complete guide to the best enchantments for all weapons, armor, and tools
Sharpness, Smite, and Bane of Arthropods are mutually exclusive. Sharpness is best for general use.
Infinity and Mending are incompatible
Infinity is better for general use. Mending is only needed if you use tipped arrows.
Piercing and Multishot are incompatible
Multishot is great for crowd control. Piercing is better for precision shooting through multiple enemies.
Riptide and Loyalty/Channeling are incompatible
Loyalty for melee, Riptide for mobility (in rain/water), Channeling for lightning strikes during thunderstorms.
Protection, Blast Protection, Fire Protection, and Projectile Protection are mutually exclusive
Thorns consumes extra durability. Only use if you have plenty of diamonds/netherite!
Swift Sneak is found in Ancient Cities. It makes you walk faster while sneaking!
Depth Strider and Frost Walker are incompatible
Soul Speed is essential for Nether travel. Combine with Depth Strider for ultimate mobility.
Mending is essential for Elytra. Repair with phantom membranes or on a grindstone.
Fortune and Silk Touch are incompatible
Make two pickaxes: one with Fortune for mining ores, one with Silk Touch for collecting blocks.
Axes make great weapons too! They deal more damage than swords but are slower.
Fortune on a shovel increases flint drop rate from gravel. Great for arrow crafting!
Fortune on a hoe increases crop drops. Silk Touch lets you harvest crops without breaking them.
Best fishing combo: Luck of the Sea III + Lure III. You'll get treasure and fish more frequently!
Efficiency makes shears break leaves faster. Perfect for tree farming!
Brushes are used for archaeology. Always bring Unbreaking and Mending when excavating!